How to use D for cross platform development?

Jacob Carlborg doob at me.com
Thu Mar 29 23:52:25 PDT 2012


On 2012-03-29 21:45, Gour wrote:
> On Thu, 29 Mar 2012 21:03:05 +0200
> "Bennie Copeland"<mugen.kanosei at gmail.com>  wrote:
>
>> Thanks for your help. My primary use case is to provide a native
>> look and feel GUI on the Mac. So, to the extent of creating the
>> interface using Cocoa and tying it back to the core code written
>> in D.
>
> Have you considered using wxD? New version on which Andrej is working at
> the moment will support wx-2.9.x/3.0 for which there is new Cocoa port.

That would be another idea. It would also be possible to add some 
Objective-C code, or D code that calls Objective-C code, to do some 
platform specific functionality that wxD and wxWidget can't handle.

-- 
/Jacob Carlborg


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