path planning implementations?

H. S. Teoh hsteoh at quickfur.ath.cx
Sat May 12 10:20:06 PDT 2012


On Sat, May 12, 2012 at 09:16:21PM +0400, Gor Gyolchanyan wrote:
> What do you think about this, The Phobos Crew?

Doesn't matter, just write the code and submit a pull request. :-)


> On Sat, May 12, 2012 at 9:06 PM, H. S. Teoh <hsteoh at quickfur.ath.cx> wrote:
> 
> > On Sat, May 12, 2012 at 02:53:24PM +0400, Gor Gyolchanyan wrote:
> > > I've been trying to find a D* lite too, but with no luck.
> > > Having a fast graph traversal algorithms are useful for a ton of very
> > > powerful use cases, besides path planning.
> > > I'm starting to think, that we're gonna have to implement it ourselves.
> > > Which in turn will require us to implement a graph data structure.
> > > Right now I need a good graph data structure for my project, so I have
> > > a direct interest in getting this done.
> > > How about we chip in and develop an std..graphs module for Phobos with
> > > different traversal and shortest-path algorithms?
> > [...]
> >
> > +1. With D's generic programming abilities, we *should* have a generic
> > graph interface. Perhaps something along the lines of the range
> > interface (compile-time duck-typing). It'd be nice to have advanced
> > graph algorithms implemented in a generic way that can be used for a
> > variety of applications.
> >
> > Personally I'd love to have a generic graph-coloring algorithm.
> >
> >
> > T
> >
> > --
> > "Outlook not so good." That magic 8-ball knows everything! I'll ask about
> > Exchange Server next. -- (Stolen from the net)
> >
> 
> 
> 
> -- 
> Bye,
> Gor Gyolchanyan.

-- 
What do you get if you drop a piano down a mineshaft? A flat minor.


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