Interested in being abreast of the GSoC 2012 projects? Here's how

Denis Shelomovskij verylonglogin.reg at gmail.com
Mon May 21 23:42:51 PDT 2012


21.05.2012 23:48, Andrew Wiley написал:
> On Mon, May 21, 2012 at 10:18 AM, Denis Shelomovskij
> <verylonglogin.reg at gmail.com <mailto:verylonglogin.reg at gmail.com>> wrote:
>
>     21.05.2012 2:01, Andrei Alexandrescu написал:
>
>         As you may recall, we have three GSoC 2012 projects for which
>         full-bore
>         coding starts tomorrow:
>
>         1. Extended Unicode Support by Dmitry Olshansky
>         2. Mono-D by Alex Bothe
>
>
>     Yes, lets accept D failure in writing anything as complicated as IDE
>     and glorify C#!
>
>
> Gee, thanks for your enthusiastic support for GSOC projects that will
> greatly forward the D ecosystem.
>
> Ultimately, what's useful to the D community (for reasons discussed in
> these NGs many times over) is that we have working, mature, feature-rich
> IDEs. The languages they're implemented in are mostly irrelevant, and in
> MonoDevelop's case, trying to add language support via a plugin written
> in D to an IDE written in C# would be silly. Would you extend Eclipse in
> C++? It just doesn't make any sense at all.
>
> What's more, building tools for D in languages other than D can be
> extremely useful. Every time a discussion for a D compiler written in D
> comes up, no one really likes to mention the benefits we've gotten from
> having a compiler written in C++:
>   - there are no bootstrapping problems because C++ exists on basically
> every platform D would ever want to target
>   - GDC and LDC were built without reimplementing the entire compiler
> and exist on platforms DMD doesn't support
>   - GDC can be formally added to GCC without the aforementioned
> reimplementation of the compiler
>
> There's no shame in building off solid technologies, even if those
> technologies have no direct link to the D ecosystem. Building IDEs in D
> does demonstrate that D is powerful and useful, but except for Rainer
> Schuetze and Visual D (which actually /is/ written in D), D has not been
> the right tool for the job for reasons that have little to do with the
> language's actual merits.
>
> The response at this point is generally, "Why build off
> MonoDevelop/Eclipse/VisualStudio when you could build from scratch?" and
> again, the question is whether building from scratch makes sense.
> Existing frameworks exist, are very powerful, are already familiar to
> many developers, and are generally easier to build on. There's certainly
> nothing stopping anyone from working from scratch, but building from an
> existing framework will get faster results and all the aforementioned
> benefits. If the heap of abandoned incomplete IDE-from-scratch projects
> on DSource says anything, it says that fast results are important in
> community-driven projects.
>
> I, for one, look forward to seeing what Alex can build this summer. Best
> of luck as you start your project.
>
> Andrew

I agree. But that isn't what I meant to say. There is no reason D 
Parser/Autocomplete proposal system/etc. should be written in C#. IMHO 
C# for MonoDevelop and Java for Eclipse should be just layers of 
interaction with one monolithic standard Core D-IDE system. It's 
completely wrong that every IDE developer creates his own Core D-IDE 
stuff. I dream about such Core system so Visual-D/Mono-D/DDT will have 
same autocompletion/refactoring/etc. and every of these proect will be 
thin, easy to understand/improve IDE environment abstraction layer.

-- 
Денис В. Шеломовский
Denis V. Shelomovskij


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