A little Py Vs C++

deadalnix deadalnix at gmail.com
Fri Nov 2 11:10:39 PDT 2012


Le 02/11/2012 18:46, Andrei Alexandrescu a écrit :
> On 11/2/12 1:22 PM, Walter Bright wrote:
>> On 11/2/2012 2:01 AM, Jens Mueller wrote:
>> > I had the same thought when reading this. Very disappointing. An issue
>> > with zero votes is fixed instead of more important ones.
>>
>> It's a very fair question.
>>
>> Manu works for Remedy Games, a developer of hit PC games, such as Max
>> Payne and Alan Wake. He champions a team that is investigating
>> committing to D for a major new game. This would be a huge design win
>> for D, and an enormous boost for D. I view the most effective use of my
>> time at the moment is to ensure that they can bet on D and win. Remedy's
>> use of D for a high profile product will prove that D is ready and able
>> for the big time, and that others can develop using D with confidence.
>>
>> Nearly all of what he needs the D community needs anyway, such as the
>> big push for Win64 support and the SIMD support (more on that in another
>> post).
>
> I should add that I'm also totally behind this. When Walter jumped into
> implementing SIMD support on a hunch, I completely disagreed, but that
> was a great decision.
>
> Andrei

I still don't understand the benefice over align(16) float[4] .


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