WinAPI for druntime and OpenGL for deimos.

Gor Gyolchanyan gor.f.gyolchanyan at gmail.com
Fri Nov 23 03:40:03 PST 2012


All I could find was some D1-oriented ancient code in one of the dead
dsource.org projects.


On Fri, Nov 23, 2012 at 3:33 PM, Joseph Rushton Wakeling <
joseph.wakeling at webdrake.net> wrote:

> On 11/23/2012 12:15 PM, Gor Gyolchanyan wrote:
>
>> I'm translating OpenGL headers, taken from opengl.org <http://opengl.org>
>> (glcorearb.h, glext.h, wglext.h, glxext.h)
>>
>
> Hasn't there already been some work to translate OpenGL headers ... ?
>  Might be worth taking a look at to see if it can be adapted?
>
> In any case, I'd very much welcome this work as I was considering bringing
> in OpenGL into a project I'm working on.  Thanks very much for your efforts!
>



-- 
Bye,
Gor Gyolchanyan.
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