WinAPI for druntime and OpenGL for deimos.

Gor Gyolchanyan gor.f.gyolchanyan at gmail.com
Fri Nov 23 04:07:24 PST 2012


With a little work the bindings worked for me as well, but they aren't fit
for druntime.
also, they don't aim to preserve the interface as it is.


On Fri, Nov 23, 2012 at 3:52 PM, Andrej Mitrovic <andrej.mitrovich at gmail.com
> wrote:

> On 11/23/12, Gor Gyolchanyan <gor.f.gyolchanyan at gmail.com> wrote:
> > 2. It uses version identifiers to determine the, you guessed it, version
> of
> > Windows in question. This is very bad, since it won't compile without at
> > least some version identifiers and I'm sure we can make the OS version
> > available at compile-time to obviate the need for those version
> > identifiers.
>
> The identifiers you typically need to pass is the unicode and windows
> specs, e.g.:
> -version=Unicode -version=WindowsXP
>
> The reason you need to pass the Windows version is because you might
> want to limit compilation to only certain platforms.
>
> The bindings work ok for me, here's one project where I use them:
> https://github.com/AndrejMitrovic/DWinProgramming
>



-- 
Bye,
Gor Gyolchanyan.
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