48 hour game jam

Manu turkeyman at gmail.com
Mon Oct 15 07:46:56 PDT 2012


On 15 October 2012 16:18, Martin Drasar <drasar at ics.muni.cz> wrote:

> On 15.10.2012 13:52, Manu wrote:
> > We did a 48hr game jam at work this past weekend.
> > We decided to do our entry in D, to further prove that D was a viable
> > and productive solution for real-world game dev.
> >
> > Here's our entry, for those interested.
> > It has only been built/tested in Windows using VS2010, but it should
> > theoretically work on Linux and consoles as well (but the build scripts
> > aren't setup to do it automatically).
> > If there is interest, I will create the build scripts, and test on Linux.
> >
> > https://github.com/RemedyGameJam/stache/wiki
> >
>
> Matt Damon on top of Mt. Fiji and four badass fighters... Sign me in!
> But how do you control that thing? The only thing that did something was
> Alt-F4.
>
> I haven't built it myself, just downloaded the zip from github and
> dx11_43.dll from somewhere.
>

Ah, nicely spotted, I should stick that DLL in the zip now that you mention
it.

Controls are by gamepads (work in a console dev studio, no shortage of 360
pads! ;)
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