48 hour game jam

Peter Alexander peter.alexander.au at gmail.com
Mon Oct 15 09:37:06 PDT 2012


On Monday, 15 October 2012 at 15:01:27 UTC, Manu wrote:
> 
> But mainly it's all the little things, conveniences that add up 
> and make
> the experience more enjoyable.

I find this as well.

D has a lot of neat and interesting features, but really the big 
advantages over C++ (for me) are:

- No header files
- Closures
- Polymorphic lambdas
- Aliases
- Simple(r) templates

The biggest problem with D at the moment for me is the quality of 
error messages, especially when using templates with constraints. 
The best error you'll get is "can't call this function with these 
arguments", and you have to go through and manually expand the 
templates in your head to see what went wrong. Not fun.




More information about the Digitalmars-d mailing list