Would like to see ref and out required for function calls
Kevin McTaggart
kevin.mctaggart at drdc-rddc.gc.ca
Fri Sep 7 04:34:02 PDT 2012
I've been looking at migrating a reasonably large ship motion
library (tens of thousands of lines) from C# to D. I've become
quite enthusiastic about D, and most of my problems have been
relatively minor (e.g., inconsistent bugs with
std.container.Array, would like orange serialization to give me
an error telling me I didn't register a class before calling
serialize). I suggest that the language require ref and out when
calling functions, as C# requires. This would make code easier
to understand, and would also eliminate the problem I had when
the wrong function from the following choices was mistakenly
called:
parseLineInts(string text, int positionStart, out int j0, out int
j1)
parseLineInts(string text, out int j0, out int j1, out int j2)
I note that the second function calls another function as follows:
int positionStart = 1;
parseLineInts(text, positionStart, j0, j1, j2);
I look forward to seeing feedback from D experts. This is the
only significant change that I could think of recommending for
the language.
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