Status on Precise GC

Tyler Jameson Little beatgammit at gmail.com
Sat Sep 8 14:35:56 PDT 2012


Awesome, that's good news. I'd love to test it out, but I've
never built the D runtime (or Phobos for that matter) from
source. Are there any instructions or do I just do something like
make && sudo make install and it'll put itself in the right
places? FWIW, I'm running Linux with the standard DMD 2.060
compiler.

I'm still relatively new to D. A year ago I wrote some simple
programs to get familiar (like an HTTP lib and a start at a
package manager), but nothing low level like GC tuning or the
like. I took a class where we implemented a few simple GCs, but
that doesn't mean I know anything about GC design =D.

Let me know how I can help! I'm currently in school, so time is a
little hard to come by, but I'm willing to report any oddities
that I notice, and perhaps write a few unit tests.

On Saturday, 8 September 2012 at 02:58:44 UTC, dsimcha wrote:
> Here's the GSoC project I mentored this summer.  A little 
> integration work still needs to be done, and I've been meaning 
> to ping the student about the status of this.  If you want, I'd 
> welcome some beta testers.
>
> https://github.com/Tuna-Fish/druntime/tree/gc_poolwise_bitmap
>
> On Saturday, 8 September 2012 at 01:55:44 UTC, Tyler Jameson 
> Little wrote:
>> This issue on bugzilla hasn't been updated since July 2011, but
>> it's assigned to Sean Kelly:
>> http://d.puremagic.com/issues/show_bug.cgi?id=3463
>>
>> I've found these threads concerning a precise GC:
>>
>> http://www.digitalmars.com/d/archives/digitalmars/D/learn/Regarding_the_more_precise_GC_35038.html
>>
>> http://www.digitalmars.com/d/archives/digitalmars/D/How_can_I_properly_import_functions_from_gcx_in_object.di_171815.html
>>
>> Is this issue obsolete, or is it being worked on?
>>
>> Reason being, I'm writing a game in D and I plan to write it in
>> nearly 100% D (with the exception being OpenGL libraries and 
>> the
>> like), but I know I'll run into problems with the GC 
>> eventually.
>> If this is an active project that may get finished in the
>> relative near term (less than a year), then I'd feel 
>> comfortable
>> knowing that eventually problems may go away.
>>
>> I want to eventually make this work with ARM (Raspberry PI &
>> cubieboard), and the GC is a major blocker here (well, and a
>> cross-compiler, but I'll work that out when I get there).
>>
>> I'm using dmd atm if that matters.
>>
>> Thanks!
>>
>> Jameson




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