[Win32] Remotely execute functions of a D program
alex
info at alexanderbothe.com
Sat Sep 15 06:35:00 PDT 2012
On Saturday, 15 September 2012 at 13:02:32 UTC, Denis
Shelomovskij wrote:
>....
> Again, Digital Mars C runtime library is the problem for
> everything in D language including DLL-s.
Lol okay I think I've also seen it. I've tried to build a hybrid
dll with mixed C and D code (just compiled with dmc+dmd), and
it's just not working, even if it's raw C exclusively..
I'll try an other approach now that is probably way more elegant
and doesn't need any LoadLibrary calls:
I simply create a code cave in the debuggee and inject some
assembler into it.
The method I'll be executing then takes a variable address (that
has been stored in an other space), makes an object pointer out
of it, and calls the virtual toString() overload - whereas the
pointer to that function is stored at a fixed offset,
fortunately. The returned string struct/pointer whatever will be
stored to the variable address then (so I don't have to allocate
another variable space), and the debug engine will finally read
out the string.
That's my theory so far, I hope it'll work somehow :)
@Rainer I'll try my method first, and if that's not working at
all, or if it's working, I'll contact you ;)
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