To help LDC/GDC

Manu turkeyman at gmail.com
Mon Apr 8 03:59:59 PDT 2013


On 8 April 2013 19:41, Iain Buclaw <ibuclaw at ubuntu.com> wrote:

> On 8 April 2013 10:06, Timon Gehr <timon.gehr at gmx.ch> wrote:
>
>> On 04/08/2013 10:29 AM, Iain Buclaw wrote:
>>
>>> On 6 April 2013 12:09, bearophile <bearophileHUGS at lycos.com
>>> <mailto:bearophileHUGS at lycos.**com <bearophileHUGS at lycos.com>>> wrote:
>>>
>>>     I remember Walter saying two or more times that the semantics of D
>>>     offers some optimization opportunities that probably are not yet
>>>     used to try to reduce the run-time of D programs. Is Walter willing
>>>     to write down a list of such opportunities? (Ideas from other
>>>     persons are welcome). Maybe some LDC/GDC developer will make the
>>>     GCC/LLVM back-ends use them. The implementation of those ideas will
>>>     require some time, so later it's better to put the list in the D
>>> wiki.
>>>
>>>     Bye,
>>>     bearophile
>>>
>>>
>>>
>>> This information could possibly be helpful.  Though given that most of
>>> (gdc) codegen is on par with g++, there's probably not much on the list
>>> that isn't already detected by the backend optimisation passes.
>>>
>>>
>>> --
>>> Iain Buclaw
>>>
>>> *(p < e ? p++ : p) = (c & 0x0f) + '0';
>>>
>>
>> Does GDC use the additional type information for optimization? Eg. if
>> something is immutable, then aliasing issues do not have to be considered
>> for it when reading and writing through multiple pointers repeatedly.
>>
>
> It uses some type information, eg:
>
> const/immutable/wild  -> qualified const.
> shared -> qualified volatile.
> shared + const/wild -> qualified const/volatile.
>
>
> Done nothing in regards to C 'restrict' optimisations.  However the D
> array .ptr type could also be considered 'restrict' also.
>

Yes, I was just about to bring up __restrict, there is probably good
opportunity for that.
Why do you suppose .ptr is restrict? One problem with D's slicing is it's
very hard to assume __restrict on basically any arrays.
I feel like 'scope' might imply a __restrict input... although the
relationship is kinda backwards, so maybe not...

How about pure? Is GDC able to factor pure function calls with the same
arguments outside of loops, or eliminate consecutive calls? It's really
tedious to do this by hand, and breaks code continuity. Particularly
important in a language that supports properties, since they'll be accessed
consecutively all the time.

What about immutable? You said it qualifies const, which in C++ is
absolutely meaningless in terms of optimisation potential; just because
something is const, the source of the pointer can certainly be non-const
somewhere else, which means C++ can't possibly factor const loads outside
of loops, and must respect consecutive dereferences of the same pointer.
immutable in D should certainly be able to be factored outside loops, so it
is more meaningful than const, and actually has real optimisation
potential. Can GCC actually express an immutable value?

I remember there was a problem a while back that I brought to you about GDC
generating stack frames unnecessarily for leaf functions, is that resolved?
I haven't checked in a while.

Does GDC have access to a GDC-specific __restrict attribute to tag stuff
manually? I'm struggling to think where it can be automated...
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