Port of libnoise to d

Roderick Gibson kniteli at gmail.com
Thu Apr 18 12:16:23 PDT 2013


Hey guys. Just wanted to let anyone interested know that I got 
libnoise ported into a (barely) workable state. I actually did 
this last year, but got held up with other things and never got 
around to actually getting it working. So now I have! I've added 
a couple of things to it as well, the biggest one being a simplex 
noise generator.

It's still in a very rough state but it is usable. If anyone 
wants to take a look or grab it it's on my github: 
https://github.com/kniteli/libnoise-d

Building is currently a pain so I'd recommend just importing the 
sources directly.  I'm going to get the library sorted out as I 
go along, as I'm playing around with coherent noise terrain 
generation.

Oh yeah, one last thing, here's some cool formations generated 
with the simplex generator in a voxel engine: 
http://imgur.com/bhwWnny

Can you believe that used to be a cube?


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