DQuick a GUI Library (prototype)

Flamaros flamaros.xavier at gmail.com
Wed Aug 21 05:15:09 PDT 2013


On Wednesday, 21 August 2013 at 11:28:23 UTC, dennis luehring 
wrote:
> Am 21.08.2013 13:18, schrieb Flamaros:
>> On Wednesday, 21 August 2013 at 10:30:59 UTC, Andrej Mitrovic
>> wrote:
>>> On 8/21/13, dennis luehring <dl.soluz at gmx.net> wrote:
>>>> why use scripting at all - D is blasting fast compiled - so
>>>> whats the
>>>> benefit of using "another" language - i understand the need
>>>> for C++
>>>> based systems but in D...
>>>
>>> I still don't understand what DQuick has to do with D if you
>>> end up
>>> having to use a separate scripting language to use it. 
>>> Wouldn't
>>> it
>>> then be more appropriate to post about DQuick in the Lua
>>> newsgroups?
>>
>> DQuick is for D applications, scripts are just for interfaces.
>
> and why not use D as the scripting language as the remedygames 
> guys do?
> or just using Lua because its already running?
>

The remedy solution isn't portable and/or to hard to put in place 
for a prototype.
Yes Lua is a easier to use for us.


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