GuitarHero/RockBand fans... side project anyone?

Manu turkeyman at gmail.com
Fri Dec 13 18:48:58 PST 2013


On 14 December 2013 06:25, Jacob Carlborg <doob at me.com> wrote:

> On 2013-12-13 18:11, Manu wrote:
>
>  I'd say there's a massive bias in games though since most gamedevs are
>> windows users. Windows is the only real PC based market for games, and
>> all the dev-tools for consoles are windows based too, so I guess it
>> stands to reason that you don't meet too many gamedev's with an
>> insatiable lust for Apple products.
>>
>
> Unfortunately most games suck on Mac OS X. I don't know if they're just
> badly coded, if it's the drivers or the OpenGL implementation. Many games
> that work perfectly fine at highest resolution and detail level on Windows
> is barley playable on low settings on Mac OS X. Only a few games are good
> on Mac OS X.


I've done mac ports before. In terms of scheduling though, it always gets
barely any time or attention.
Bare minimum to get it running, and doesn't help that it's usually being
written by a windows programmer working against his will :)
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