GuitarHero/RockBand fans... side project anyone?

Manu turkeyman at gmail.com
Sat Dec 14 03:08:44 PST 2013


Yeah, both have come up earlier in this thread.

I used to contribute to step mania 10-12 years ago. I did the Xbox port,
among other details. It's a project for a different time. It's not as
extensible as it could be.

FoF... well... it's written in python. I'll leave it at that ;)
I'd say fof is pretty terrible...
On 14 Dec 2013 17:45, "deadalnix" <deadalnix at gmail.com> wrote:

> On Thursday, 12 December 2013 at 10:43:24 UTC, Manu wrote:
>
>> So, I'm a massive fan of music games. I'll shamefully admit that I was
>> tragically addicted to Dance Dance Revolution about 10 years ago.
>> Recently,
>> it's Guitar Hero and Rock Band.
>>
>> I quite like the band ensemble games, they're good party games, and great
>> rhythm practise that's actually applicable to real instrument skills too.
>>
>> The problem is though, that Neversoft and Harmonix completely fucked up
>> the
>> GH and RB franchises. Licensing problems, fragmented tracklists. It's
>> annoying that all the songs you want to play are spread across literally
>> 10
>> or so different games, and you need to constantly change disc's if you
>> want
>> to play the songs you like.
>>
>> I've been meaning to kick off a guitar hero clone since GH2 came out. I
>> started one years ago as a fork of my Guitar Hero song editor for PS2, and
>> I added support for drums before GH4 or RB were conceived, but then when
>> they announced those games they stole my thunder and it went into
>> hibernation.
>>
>> I'm very keen to resurrect the project (well, start a new one, with clean
>> code, in D).
>> Are there any music game nerds hanging around here who would be interested
>> in joining a side project like this? It's a lot more motivating, and much
>> more fun to work in a small team.
>>
>> It's an interesting union of skills; rendering, audio processing,
>> super-low-latency synchronisation, mini and communications processing,
>> animation, UI and presentation.
>>
>> I have done all this stuff commercially, so I can act as a sort of project
>> lead of people are interested, but haven't tried to write that sort of
>> software before.
>>
>> It also seems like a good excuse to kick off a fairly large scale and
>> performance intensive D project, which I like to do from time to time.
>>
>
> Have you considered Step mania and Fret on fire ? (Huge fan of musical
> games here too)
>
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