Microsoft working on new systems language
develop32
develop32 at gmail.com
Sun Dec 29 18:44:26 PST 2013
> That is a possibility of course, but for a heterogenous
> environment you risk running out of slots. E.g. online games,
> virtual worlds, sandbox games where users build etc.
No, not really, just allocate more. The memory is managed by a
single closed class, I can do whatever I want with it.
> online games
MMO games are the source of this idea, components are easy to
store in DB tables.
> virtual worlds
Remove unneeded render/physics components when entity is out of
range, etc.
> sandbox games where users build
No idea how to fix a problem of not enough RAM.
The thing is, all of that game logic data takes a really
surprisingly small amount of memory.
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