Possibility of non stop-the-world GC in the future?

Joseph Rushton Wakeling joseph.wakeling at webdrake.net
Mon Feb 18 04:40:20 PST 2013


On 02/18/2013 11:35 AM, Benjamin Thaut wrote:
> I wen't down this path already and I ended up not using the GC at all:
>
> http://3d.benjamin-thaut.de/?p=20

But reading your blog post, it seems that the main problem was not GC in the 
general sense, but the fact that for various functionality druntime makes 
unnecessary allocations.  Deal with those, and with-GC D ought to speed up a 
lot.  Or have I misunderstood what you wrote?


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