D rawkz! -- custom writefln formats

Leandro Motta Barros lmb at stackedboxes.org
Thu Jan 17 03:33:54 PST 2013


*Great!* Thanks for posting this!

I think it will be much easier to get a critical mass of enthusiastic
D developers if we have some sort of "Effective D" (like Scott Meyer's
"Effective C++") book/conf presentations/wiki page/whatever.

This kind of stuff would fit in the "talk proposal for someone else" I
sent back in November, just after DConf was successfully funded:

-----

TITLE: D Programming in D (Or: Writing idiomatic D code)

ABSTRACT: Every language has its own sanctified idioms. Beginners
learning a new language tend to use the idioms of the languages they
already know in the new language. This is no different for someone
learning D, so we have people doing, say, "C++ programing in D" or
"Lua programming in D". This is not the best way to go. Learning the D
idioms is a very important step to move from "I can write D programs"
to "I know D". This talk presents a survey of the most important
idioms commonly used by the D community. Hopefully, it will help you
to start doing "D programming in D".

SPEAKER BIO: < Your bio here :-) >

-----

Cheers,

LMB

On Wed, Jan 16, 2013 at 4:13 PM, H. S. Teoh <hsteoh at quickfur.ath.cx> wrote:
> It's been a while since the last "D rocks!" post. So here's one.
>
> I'm guessing that most D users don't realize extent of the flexibility
> of std.format -- I know I didn't until I discovered this little gem
> hidden in the docs (and then only implicitly!).
>
> But first, a motivating example. Suppose you have some kind of data
> structure, let's call it S, and at some point in your program, you want
> to output it. The most obvious way, of course, is to implement a
> toString() method:
>
>         struct S {
>                 ... // my sooper sekret data here!
>                 string toString() const pure @safe {
>                         // Typical implementation to minimize overhead
>                         // of constructing string
>                         auto app = appender!string();
>                         ... // transform data into string
>                         return app.data;
>                 }
>         }
>
>         void main() {
>                 auto s = S();
>                 ... // do wonderful stuff with s
>                 writeln(s);
>         }
>
> This is the "traditional" implementation, of course. A slight
> optimization that's possible is to realize that there's an alternative
> signature of toString() that alleviates the overhead of doing any string
> allocations at all:
>
>         struct S {
>                 // This method now takes a delegate to send data to.
>                 void toString(scope void delegate(const(char)[]) sink) const
>                 {
>                         // So you can write your data piecemeal to its
>                         // destination, without having to construct a
>                         // string and then return it.
>                         sink("prelude");
>                         sink(... /* beautiful prologue */);
>                         sink("concerto");
>                         sink(... /* beautiful body */);
>                         sink("finale");
>                         sink(... /* beautiful trailer */);
>
>                         // Look, ma! No string allocations needed!
>                 }
>         }
>
> So far so good. This is (or should be) all familiar ground.
>
> But suppose now you want to write your data to, say, a backup file in
> one format, but output your data to the user in another format. How
> would you do this?
>
> You could make toString() output one format, say the on-disk format,
> then add another method, say toUserReadableString() for outputting the
> other format. But this is ugly and non-extensible. What if you have a
> whole bunch of other formats that need to be output? You'd be drowning
> in toNetworkString(), toDatabaseString(), toHtmlEscapedString(), etc.,
> etc., which bloats your data's API and isn't very maintainable to boot.
>
> Here's where a little known feature of std.format comes in. Note that
> when you write:
>
>         S s;
>         writeln(s);
>
> This actually ultimately gets translated to the equivalent of:
>
>         S s;
>         writefln("%s", s);
>
> Where the %s specifier, of course, means "convert to the standard string
> representation". What is less known, though, is that this actually
> translates to something like this:
>
>         Writer w = ... /* writer object that outputs to stdout */
>         FormatSpec!Char fmt = ... /* object representing the meaning of "%s" */
>         s.toString((const(char)[] s) { w.put(s); }, fmt);
>
> In human language, this means that "%s" gets translated into a
> FormatSpec object containing "s" in its .spec field (and if you write,
> say, "%10s", the 10 gets stored in the .width field, etc.), and then
> this FormatSpec object gets passed to the toString method of the object
> being formatted, if it is defined with the correct signature. To see
> this in action, let's do this:
>
>         struct S {
>                 void toString(scope void delegate(const(char)[]) sink,
>                         FormatSpec!char fmt) const
>                 {
>                         // This is for probing how std.format works
>                         // under the hood.
>                         writeln(fmt.spec);
>                 }
>         }
>         void main() {
>                 S s;
>
>                 // Wait -- what? What on earth are %i, %j, %k, and %l?!
>                 writeln("%i", s);       // Hmm, prints "i"!
>                 writeln("%j", s);       // Hmm, prints "j"!
>                 writeln("%k", s);       // Hmm, prints "k"!
>                 writeln("%l", s);       // Hmm, prints "l"!
>         }
>
> Do you see what's going on? The format specifiers are not hard-coded
> into the library! You can invent your own specifiers, and they get
> passed into the toString method. This allows us to do this:
>
>         struct S {
>                 void toString(scope void delegate(const(char)[]) sink,
>                         FormatSpec!char fmt) const
>                 {
>                         switch(fmt.spec) {
>                         // Look, ma! I invented my own format specs!
>                         case "i":
>                                 // output first format to sink
>                                 break;
>                         case "j":
>                                 // output second format to sink
>                                 break;
>                         case "k":
>                                 // output third format to sink
>                                 break;
>                         case "l":
>                                 // output fourth format to sink
>                                 break;
>                         case "s":
>                                 // output boring default string format
>                                 break;
>                         default:
>                                 throw new Exception(
>                                         "Unknown format specifier: %" ~
>                                         fmt.spec);
>                         }
>                 }
>         }
>
> Of course, FormatSpec contains much more than just the letter that
> defines the specifier. It also contains field width, precision, etc.. So
> you can implement your own handling for all of these parameters that are
> specifiable in a writefln format string.
>
> Here's a somewhat silly example to show the flexibility conferred:
>
>         import std.format;
>         import std.stdio;
>
>         struct BoxPrinter {
>                 void toString(scope void delegate(const(char)[]) sink,
>                         FormatSpec!char fmt) const
>                 {
>                         if (fmt.spec == 'b') {
>                                 // Draws a starry rectangle
>                                 foreach (j; 0..fmt.precision) {
>                                         foreach (i; 0..fmt.width) {
>                                                 sink("*");
>                                         }
>                                         sink("\n");
>                                 }
>                         } else {
>                                 // Boring old traditional string representation
>                                 sink("BoxPrinter");
>                         }
>                 }
>         }
>
>         void main() {
>                 BoxPrinter box;
>                 writefln("%s", box);
>                 writefln("%6.5b", box);
>                 writefln("%3.2b", box);
>                 writefln("%7.4b", box);
>         }
>
> Here's the output:
>
>         BoxPrinter
>         ******
>         ******
>         ******
>         ******
>         ******
>
>         ***
>         ***
>
>         *******
>         *******
>         *******
>         *******
>
>
> As you can see, the width and precision parts of the custom %b specifier
> has been reinterpreted into the dimensions of the box that will be
> printed.  And when you specify %s, a traditional innocent-looking string
> is printed instead. In effect, we have implemented our own custom format
> specifier.
>
> D rocks!!
>
> Oh, and did I mention that D rocks?
>
>
> T
>
> --
> Do not reason with the unreasonable; you lose by definition.


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