why allocators are not discussed here

Dicebot public at dicebot.lv
Wed Jun 26 13:53:14 PDT 2013


On Wednesday, 26 June 2013 at 19:40:54 UTC, Dmitry Olshansky 
wrote:
> Sadly I believe that global allocators would still have to be 
> compatible with GC (to not break code in hard to track ways) 
> thus basically being a GC. Hence we can easily stop talking 
> about them ;)

Nice way to say "we don't really need that embedded, kernel and 
gamedev guys". GC as a safe an obvious approach should be the 
default but druntime needs to provide means for tight and 
dangerous control upon explicit request.


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