why allocators are not discussed here
Dicebot
public at dicebot.lv
Wed Jun 26 13:53:14 PDT 2013
On Wednesday, 26 June 2013 at 19:40:54 UTC, Dmitry Olshansky
wrote:
> Sadly I believe that global allocators would still have to be
> compatible with GC (to not break code in hard to track ways)
> thus basically being a GC. Hence we can easily stop talking
> about them ;)
Nice way to say "we don't really need that embedded, kernel and
gamedev guys". GC as a safe an obvious approach should be the
default but druntime needs to provide means for tight and
dangerous control upon explicit request.
More information about the Digitalmars-d
mailing list