Ideal D GUI Toolkit

Nick Sabalausky SeeWebsiteToContactMe at semitwist.com
Mon May 20 18:12:20 PDT 2013


On Mon, 20 May 2013 15:49:48 -0700
"Adam Wilson" <flyboynw at gmail.com> wrote:

> On Mon, 20 May 2013 14:47:47 -0700, Andrej Mitrovic  
> <andrej.mitrovich at gmail.com> wrote:
> >
> > So to actually do it, I think we need:
> >
> > 1) A "core" for a GUI library written in D that people can start
> > hacking on (meaning you can create windows, and draw in a pixel
> > buffer, capture device input, all platform-independent), and
> >
> > 2) Solid leadership.
> >
> > I'd say #2 is more important than #1, because #1 is something many
> > people can do, and #2 is the really hard bit.
> 
> #2 is critical. #1 is just technical leg-work.
> 
> #2 is tough to find, and to be honest, I don't know that anyone here
> could say that they have the technical chops to make it happen. I
> mean how many of us actually do GUI coding every day? I know I do,
> but I don't think that is enough to qualify one as a leader. We also
> need a vision and developer commitment.
> 
> I'd be willing to lead the project, I'm just not sure I am the right  
> person to do so. I have a vision, and the skeleton of a design, but
> no code. I am willing, but my ability is a question mark...
> 

If only vision and willingness weren't the easy, plentiful
parts :(  Believe me, I'm in the same boat.



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