D on next-gen consoles and for game development

QAston qaston at gmail.com
Thu May 23 14:00:08 PDT 2013


On Thursday, 23 May 2013 at 20:51:42 UTC, Brad Anderson wrote:
> On Thursday, 23 May 2013 at 20:02:06 UTC, QAston wrote:
>> I think that Phobos should have some support for manual memory 
>> management. I don't mean clearing out the gc usage there, as 
>> it's fairly obvious. I rather think about something like 
>> unique_ptr/shared_ptr in the std. I think unique_ptr can't be 
>> implemented without rval refs, also C++ sollutions may not fit 
>> here. Anyways, now it's not so straightforward how to live 
>> without gc so standard sollution would be really helpful.
>
> There is std.typecons.Unique and std.typecons.RefCounted.  
> Unique is more cumbersome than unique_ptr but it should work 
> though I've never tried to use it.  Proper rvalue references 
> would be a nice improvement here.
>
> RefCounted doesn't support classes yet simply because nobody 
> has taken the time to add support for them.
>
> It'd be nice to just be able to say shared_ptr = RefCounted, 
> unique_ptr = Unique when somebody asks about smart pointers in 
> D though.
>
> std.typecons.scoped is also useful but a bit buggy/cumbersome.  
> jA_cOp (IRC handle) is working on improving it.  Manu tried his 
> hand at implementing his own version for fun (which came up 
> because we were engaged in yet another GC argument with someone 
> coming from C++).

Thank you very much for the reply - I didn't realize those were 
already there.


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