D on next-gen consoles and for game development

Joseph Rushton Wakeling joseph.wakeling at webdrake.net
Thu May 23 17:59:44 PDT 2013


On Friday, 24 May 2013 at 00:06:05 UTC, Manu wrote:
> Systems like WiiU/Wii/PS3/XBox360, etc all need runtimes, and 
> those will
> probably not be developed by the D community.
> It would land on a general gamedev's shoulders to do those, so 
> I would
> suggest the approach here would be to make a step-buy-step 
> guide to porting
> druntime. Make the process as simple as possible for 
> individuals wanting to
> support other 'niche' platforms...

Do you think we could expect those ports to be given back to the 
community when they get written? Or is it more likely that game 
studios will keep their ports to themselves?


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