D on next-gen consoles and for game development

Manu turkeyman at gmail.com
Thu May 23 18:09:15 PDT 2013


On 24 May 2013 10:59, Joseph Rushton Wakeling
<joseph.wakeling at webdrake.net>wrote:

> On Friday, 24 May 2013 at 00:06:05 UTC, Manu wrote:
>
>> Systems like WiiU/Wii/PS3/XBox360, etc all need runtimes, and those will
>> probably not be developed by the D community.
>> It would land on a general gamedev's shoulders to do those, so I would
>> suggest the approach here would be to make a step-buy-step guide to
>> porting
>> druntime. Make the process as simple as possible for individuals wanting
>> to
>> support other 'niche' platforms...
>>
>
> Do you think we could expect those ports to be given back to the community
> when they get written? Or is it more likely that game studios will keep
> their ports to themselves?
>

I'd like to think they'd be made available. I certainly would. But you can
never predict what the suits up top will tell you that you have to do.
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