D on next-gen consoles and for game development

Manu turkeyman at gmail.com
Sat May 25 18:28:15 PDT 2013


On 25 May 2013 21:03, Benjamin Thaut <code at benjamin-thaut.de> wrote:

> Am 25.05.2013 03:29, schrieb Manu:
>
>>
>>
>> Win64 works for me out of the box... ?
>>
>
> For me dmd produces type names like modulename.typename.**subtypename
> which will causes internal errors within the visual studio debugger in some
> cases. Also debugging of static / global variabels is not possible (even
> when gshared) because they are also formatted like modulename.variablename;
>

True, sadly there are holes in the debug experience, which are pretty
important to have fixed at some point.
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