D on next-gen consoles and for game development

Joseph Rushton Wakeling joseph.wakeling at webdrake.net
Fri May 31 09:52:31 PDT 2013


On 05/24/2013 01:51 AM, Joseph Rushton Wakeling wrote:
> Maybe someone else can point to an example, but I can't think of any language
> prior to D that has both the precision and speed to be useful for games and
> embedded programming, and that also has GC built in.
> 
> So it seems to me that this might well be an entirely new problem, as no other
> GC language or library has had the motivation to create something that satisfies
> these use parameters.

Don't have the experience to judge it, but someone made a remark about Nimrod
that might be relevant here:
http://www.reddit.com/r/programming/comments/1fc9jt/dmd_2063_the_d_programming_language_reference/ca968xg



More information about the Digitalmars-d mailing list