try/catch idiom in std.datetime
Andrei Alexandrescu
SeeWebsiteForEmail at erdani.org
Mon Nov 18 14:45:54 PST 2013
On 11/18/13 2:04 PM, Walter Bright wrote:
> On 11/18/2013 1:02 PM, Jacob Carlborg wrote:
>> I really don't understand the point in having some functions thrown
>> and others
>> assert.
>
> That's a red flag that there is a faulty design somewhere, in this case
> I think it's not having a separation between input data validation and
> program bug detection.
The question is what's "program" and what's "input". Consider:
int a = fun();
std.gun(a);
There are two possible takes on this:
1. The standard library is considered part of the user's program, and
the whole thing is a unit. In that case, passing the wrong int to
std.gun is an PROGRAM error and 100% blame goes to the programmer who
wrote the caller code. In that case, assert/assert(0)/contracts are the
appropriate constructs to be used inside std.gun.
This is the approach taken by the C standard library, which is free to
do whatever it wants (including crashing the program) upon calls such as
strlen(NULL) etc.
2. The standard library is a separate entity from the PROGRAM, and as
far as it cares, any data from the user is INPUT. So the standard
library with SCRUB the input, in which case enforce() and throwing
exceptions are appropriate.
This is the approach taken by the Windows API, Java, C#, and to a good
extent the newer parts of C++'s standard library.
To claim that one approach is exactly right and the other is exactly
wrong would miss important insights.
Andrei
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