Had another 48hr game jam this weekend...

Manu turkeyman at gmail.com
Sun Sep 1 06:57:55 PDT 2013


On 1 September 2013 18:49, Walter Bright <newshound2 at digitalmars.com> wrote:

> On 9/1/2013 1:06 AM, Benjamin Thaut wrote:
>
>> Also if you are using Visual Studio 2012, you need to change the debugging
>> engine because the new one can't deal with D code that has C++ debugging
>> info.
>>
>
> This endless merry-go-round of MSC breaking the tools constantly is why I
> went with my own toolset years ago.
>

And I don't blame you, but sadly, to achieve success in the Windows
environment, I'm absolutely convinced it must work seamlessly with the de
facto standard MS infrastructure.
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