Had another 48hr game jam this weekend...

Manu turkeyman at gmail.com
Sun Sep 1 20:59:31 PDT 2013


On 2 September 2013 05:21, Walter Bright <newshound2 at digitalmars.com> wrote:

> On 9/1/2013 11:58 AM, Dmitry Olshansky wrote:
>
>> 01-Sep-2013 22:44, Walter Bright пишет:
>>
>>> On 9/1/2013 11:01 AM, Dmitry Olshansky wrote:
>>>
>>>> The only one I see is
>>>> VS110COMNTOOLS
>>>>
>>>
>>> Very strange. When I click on the shortcut "Visual Studio x64 Win64..."
>>> to open a command prompt, it sets a veritable blizzard of environment
>>> variables.
>>>
>>
>> Ah, that command prompt...
>> VCINSTALLDIR=C:\Program Files (x86)\Microsoft Visual Studio 11.0\VC\
>> WindowsSdkDir=C:\Program Files (x86)\Windows Kits\8.0\
>>
>> However the said windows kit folder has tree like this:
>> C:\Program Files (x86)\Windows Kits\8.0\Lib\win8\um\{arm,x86,**amd64}
>>
>> That 'win8\um' sub-folder is what must be throwing it off. It's nothing
>> like
>> that in Win7 SDK.
>>
>>  There are 2 distinct things - libraries are ound in Platform SDK (or
>>>> rather
>>>> WindowsSDK these days) and version 8 differs from 7. You can download
>>>> and
>>>> install it (any version) - it's a free download.
>>>> Compiler/linkers are installed to VisualStudio and are dealt with
>>>> separately.
>>>>
>>>> I still have this error when trying to comompile with debug info:
>>>>
>>>> LINK : fatal error LNK1101: incorrect MSPDB110.DLL version; recheck
>>>> installation
>>>> of this product
>>>>
>>>> No idea whose fault is it (DMD vs MS linker vs something in my
>>>> paths/env).
>>>>
>>>
>>> DMD does not load any DLLs.
>>>
>>
>> Okay, then it could very well be just me messing with paths/env.
>>
>> OT: MS x64 compiler too could be had for free (it come with SDK I
>> installed not
>> VS express)
>>
>>  + I have to redefine everything in order to compile phobos/druntime as
>>>> these are
>>>> hardcoded to VS10 (again !) thus I don't usually test/build x64
>>>> Phobos. It's far
>>>> less hassle for me to keep around x64 Linux virtual box for testing.
>>>>
>>>
>>> When I compile phobos, for example, I use the following makefile (named
>>> "makefile"). It is very handy for resetting the environment variables
>>> used by win32.mak.
>>>
>>> --------------
>>> # Makefile to build D runtime library phobos.lib for Win32
>>> # Designed to work with \dm\bin\make.exe
>>>
>>
>> Thanks! I could borrow that.
>> With that said I don't quite like Makefiles at all.
>>
>>
> I think the most practical thing at the moment is to:
>
> 1. put comments in sc.ini explaining it better
> 2. replace the hardcoded tails that link.c appends to the sc.ini values
> with new settings in sc.ini
> 3. provide commented-out example settings for each variant of VS as we
> discover what they should be
>

And if we still rely on sc.ini to get it right:
4. As the final step of the DMD installer, open sc.ini in notepad for the
user's approval.
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