Reviving YAGE

Ryan Voots simcop2387 at simcop2387.info
Thu Apr 3 17:41:27 PDT 2014


On Monday, 31 March 2014 at 20:22:57 UTC, Andrej Mitrovic wrote:
> On 1/29/14, Ryan Voots <simcop2387 at simcop2387.info> wrote:
>> I've started a fork of YAGE in an attempt to revive it.  So far
>> I'm still working on porting it to build with dub and D2, but
>> it's coming along faster than I had expected.  I figured I 
>> should
>> let people know in case anyone wants to help.
>>
>> https://bitbucket.org/simcop2387/yage
>
> So, what's the current status of this? Curious!

Typing fixes everywhere.  Work got a little hectic for me so I 
haven't completed them but I'm at the point now where I have to 
start implementing changes to the sound code to get it to compile 
(the API for OGG changed) and OpenGL is in the same state.  I 
started updating things so that the demos build seperately with 
dub but can't confirm anything about them building as expected 
yet.

It'd be really nice if someone knew how to get DMD to spew out 
EVERY error it finds instead of stopping after the first 100 or 
so so that I could go fix things in larger chunks.


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