DIP60: @nogc attribute

Paulo Pinto via Digitalmars-d digitalmars-d at puremagic.com
Wed Apr 16 14:31:41 PDT 2014


Am 16.04.2014 22:49, schrieb froglegs:
>> Well, most of the new games (Unity3D) are done in C# nowadays and
>> people live with it even though game development is one of the biggest
>> C++ loving and GC hating crowd there is.
>
>   Unity3D the engine is written primarily in C++, not C#.
>
> The Unity editor and gameplay code is written in C# because that type of
> code is generally not performance sensitive.

I am really looking forward to .NET Native becoming widespread.

Then this type of comparisons (C# vs C++) will be quite different.

--
Paulo


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