Guide for dmd development @ Win64?

Orvid King via Digitalmars-d digitalmars-d at puremagic.com
Tue Aug 5 10:15:46 PDT 2014


On 8/4/2014 10:17 PM, Kapps wrote:
> 3) Edit the tools win32.mak to use -m64 and thus actually be 64-bit. The
> makefiles don't use a different folder for x86 and x64, so you can't
> have a 32-bit version of phobos and 64-bit version of phobos at same
> time, so tools needs to be built for 64-bit. Then I removed everything
> but ddemangle and rdmd from the targets.

To solve this, I just cleaned the input directory after installing the 
compiled binaries. The makefile for the tools repo would then be 
compiling against my newly installed dmd/druntime/phobos, which means 
there shouldn't be any issues.


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