Destroying structs (literally)

Dicebot via Digitalmars-d digitalmars-d at puremagic.com
Thu Aug 28 19:59:05 PDT 2014


On Friday, 29 August 2014 at 02:21:07 UTC, Andrei Alexandrescu 
wrote:
> Dear community, are you ready for this?
>
> https://issues.dlang.org/show_bug.cgi?id=2834
> https://github.com/D-Programming-Language/druntime/pull/864
>
> We must do it, and the way I see it the earlier the better. 
> Shall we do it in 2.067?
>
> This is a significant change of behavior. Should we provide a 
> temporary flag or attribute to disable it?
>
>
> Thanks,
>
> Andrei

I think providing rollback transition flag is simply a matter of 
politeness even if in this specific case it makes no sense to 
rely on existing broken behavior.


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