D game development: a call to action

Joel via Digitalmars-d digitalmars-d at puremagic.com
Sat Dec 13 16:30:21 PST 2014


I'm using Windows. I get this error trying to compile the demo on 
DGame.

C:\jpro\dpro2\OtherPeoples\Dgame-0.3.2\build>dmd build.d
Using the Digital Mars DMD compiler.

C:\jpro\dpro2\OtherPeoples\Dgame-0.3.2\build>build.exe
Assume 'C:\jpro\dpro2\OtherPeoples\derelict' as derelict path.
Verify...

Building all packages.

Building Dgame/Audio

..\Audio\all.d
..\Audio\Internal\core.d
..\Audio\Listener.d
..\Audio\Sound.d
..\Audio\SoundFile.d
..\Audio\VorbisFile.d
..\Audio\WaveFile.d

dmd -lib -O -release -inline -wi -of..\lib\Release/DgameAudio.lib 
  ..\Audio\all.
d ..\Audio\Internal\core.d ..\Audio\Listener.d ..\Audio\Sound.d 
..\Audio\SoundFi
le.d ..\Audio\VorbisFile.d ..\Audio\WaveFile.d 
-IC:\jpro\dpro2\OtherPeoples -I..
/../
..\Audio\Internal\core.d(32): Error: module Log is in file 
'Dgame\Internal\Log.d
' which cannot be read
import path[0] = C:\jpro\dpro2\OtherPeoples
import path[1] = ../../
import path[2] = C:\jpro\dmd2\windows\bin\..\..\src\phobos
import path[3] = 
C:\jpro\dmd2\windows\bin\..\..\src\druntime\import
import path[4] = C:\jpro\dmd2\windows\bin\..\import
import path[5] = 
C:\jpro\dmd2\windows\bin\..\..\windows\import\gtkd\src

Build Failed!


More information about the Digitalmars-d mailing list