D game development: a call to action

Joseph Rushton Wakeling via Digitalmars-d digitalmars-d at puremagic.com
Tue Dec 16 17:44:56 PST 2014


On Tuesday, 16 December 2014 at 12:56:48 UTC, Manu via 
Digitalmars-d wrote:
> D will work on most of those platforms just fine if you abandon 
> the GC and exception handler.

I'm out of date on the progress in getting @nogc and @nothrow 
rolled out as widely as possible across the codebase, but doesn't 
"no GC and no exceptions" still rule out quite a large chunk of 
Phobos? :-(

Also, what about Errors?  Is use of assert() OK?


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