Lost a new commercial user this week :(

Walter Bright via Digitalmars-d digitalmars-d at puremagic.com
Fri Dec 19 00:56:53 PST 2014


On 12/17/2014 12:30 AM, Manu via Digitalmars-d wrote:
> If vibe.d didn't crash, *or* if the debugger actually worked (such
> that we could have debugged the crash), then we would have surely
> stuck with that.
> But we couldn't get behind a solution that was impossible to debug.

I've debugged a lot of D code with no debugger at all (how else could I port it 
to various platforms like Win64?).

I've actually not found debuggers to be of much use other than telling me where 
the seg fault was and giving a stack trace.


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