Smart pointers instead of GC?

Paulo Pinto pjmlp at progtools.org
Sat Feb 1 08:37:27 PST 2014


Am 01.02.2014 13:35, schrieb develop32:
> On Saturday, 1 February 2014 at 12:29:10 UTC, Nick Sabalausky wrote:
>> Come to think of it, I wonder what language Frostbite 3 uses for
>> game-level "scripting" code. From what I've heard about them,
>> Frostbite 3 and Unreal Engine 4 both sound like they have some notable
>> similarities with Unity3D (from the standpoint of the user-experience
>> for game developers), although AIUI Unreal Engine 4 still uses C++ for
>> game code (unless the engine user wants to to do lua or something on
>> their own). I imagine Frostbite's probably the same, C++, but I
>> haven't actually heard anything.
>
> Frostbite has an option for both Lua and C++. C++ is the preferred one.
>
> Unreal Engine went from Unrealscript to C++ and everyone applauded that.

Do you have any experience with Project Anarchy?

--
Paulo


More information about the Digitalmars-d mailing list