Reviving YAGE

Benjamin Thaut code at benjamin-thaut.de
Wed Feb 5 01:27:50 PST 2014


Am 29.01.2014 19:07, schrieb Ryan Voots:
> I've started a fork of YAGE in an attempt to revive it.  So far I'm
> still working on porting it to build with dub and D2, but it's coming
> along faster than I had expected.  I figured I should let people know in
> case anyone wants to help.
>
> https://bitbucket.org/simcop2387/yage

How do you deal with GC pause times?


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