Am 29.01.2014 19:07, schrieb Ryan Voots: > I've started a fork of YAGE in an attempt to revive it. So far I'm > still working on porting it to build with dub and D2, but it's coming > along faster than I had expected. I figured I should let people know in > case anyone wants to help. > > https://bitbucket.org/simcop2387/yage How do you deal with GC pause times?