Graphics Library for D

ponce contact at gam3sfrommars.fr
Mon Jan 6 03:22:25 PST 2014


On Monday, 6 January 2014 at 04:11:07 UTC, Adam Wilson wrote:
> If you are interested in helping with a Cinder like library for 
> D and/or have code you'd like to contribute, let's start 
> talking and see what happens.

First I must say I dislike the Cinder concept because C++ 
frameworks like this tend to have an extremely large scope 
(See_also: JUCE).

I work on GFM since 2012 (https://github.com/p0nce/gfm) which is 
100% public domain, feel free to take anything from it. There is 
some overlap with Cinder's features: http://p0nce.github.io/gfm/

It seems that you want graphics API abstraction, yet Cinder has 
none of this.


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