Graphics Library for D

Adam Wilson flyboynw at gmail.com
Wed Jan 8 10:28:30 PST 2014


On Wed, 08 Jan 2014 02:57:45 -0800, Boyd <gaboonviper at gmx.net> wrote:

> I could definitely use something like this. I'm currently working on a  
> GUI library, and I still could use a decent graphics back-end. I suspect  
> Aurora could function in this capacity.
>
> I would love to contribute, though my experience with graphics is mostly  
> limited to Win32 GDI. However, I could probably help with testing it in  
> the early stages.
>
> Also, I'm wondering if you are planning to include(or at least support a  
> possible implementation) perfect anti-aliasing and stuff like that. I  
> know AntiGrain has been mentioned here, I've used it in the distant past  
> for text rendering, and it was pretty cool to have that kind of quality.  
> For a lot of applications, the performance won't be effected much by  
> this, and in some applications quality is very important.

I've been looking at AGG, and to me the biggest problem is the license. It  
would it difficult to use in commercial scenarios that D itself is  
perfectly safe in. As useful as the GPL is, I don't think it belongs in a  
library project.

-- 
Adam Wilson
IRC: LightBender
Aurora Project Coordinator


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