Graphics Library for D

Ola Fosheim Grøstad" <ola.fosheim.grostad+dlang at gmail.com> Ola Fosheim Grøstad" <ola.fosheim.grostad+dlang at gmail.com>
Wed Jan 8 13:03:36 PST 2014


And well the c++ guys are right when pointing to html5 canvas. It 
is close enough to postscript and well worth having a look at for 
those who don't know it. It is semi-immediate mode, in the sense 
that it allows implementations to retain a log of draw commands.

http://www.w3.org/TR/2dcontext/


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