Componentizing D's garbage collector
Andrei Alexandrescu
SeeWebsiteForEmail at erdani.org
Fri Jan 10 00:03:03 PST 2014
The GC comes up repeatedly in discussions around here. I've been
thinking for a while about breaking it down into components, and now it
seems the time is ripe.
The design at http://goo.gl/ZVCJeB seems to be a win. It works well,
comprehends all major allocation tropes, someone implemented a subset of
it in C++ and measured good results, and a coworker is considering
adopting the design for a C++ project as well.
I've started with the next logical step - higher-level allocation that
is aware of the type of the object being allocated, and realized that
integrating a notion of tracing is appropriate at that level, and
actually quite easy. So I'm thinking of just doing it.
A few highlights:
* The design will foster the small, composable components with
required/optional primitives that worked for std.allocator.
* I plan to review and probably discard all of the pointers-to-functions
nonsense in the current GC.
* At this point I won't worry about discovering roots; I assume druntime
has the appropriate mechanisms in place. Instead I'll focus on
primitives such as "given this root, mark all that transitively follows
from it" (conservatively or not).
* I plan to rely on static introspection for the mark function, i.e:
void mark(T)(ref T obj);
would mark obj and everything transitively referred to by it. The
function would probably take a second parameter that's the heap that obj
is sitting in.
* I plan to segregate all objects that don't include references and
pointers (e.g. int, int[], Tuple!(int, double) etc) into a completely
different heap than the "interesting" objects. For the simpler objects
there's no need to save detailed type information so they can be stored
in a more compact, efficient manner.
* There will be no possibility to change the type of certain objects
once allocated. An allocation for an immutable object cannot e.g. make
it later a mutable one. (This is an essential issue with the current
allocator, I think.)
* At this point I'm unclear on how generations can be componentized, but
am cautiously optimistic. Will see once I get to it.
One thing that would be great now would be to make an effort to review
and merge the current precise GC work. I'm sure it will be of great help
with breaking into components.
Destroy.
Andrei
More information about the Digitalmars-d
mailing list