Graphics Library for D

Adam Wilson flyboynw at gmail.com
Fri Jan 17 17:33:52 PST 2014


On Fri, 17 Jan 2014 15:51:29 -0800, Tofu Ninja <emmons0 at purdue.edu> wrote:

> Personally I would be disappointed if this didn't have any support for  
> custom shaders, though I know it would be hard to do in a idiomatic  
> cross platform way.
>

Since shaders are GPU dependent and writing a high-level shading language  
is firmly outside the scope of Aurora, the only thing that makes sense is  
to have the programmer write their own shaders and have Aurora provide the  
proper API interfaces.

-- 
Adam Wilson
GitHub/IRC: LightBender
Aurora Project Coordinator


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