A Tausworthe random number generator
terchestor
terchestor at gmail.com
Wed Jan 22 07:55:23 PST 2014
I finally opted for both the simplest and fastest solution: a
templated class (integral type) and a templated uniform method
(integral or floating-point) generating variates either in the
whole integral range or in the 0.0..1.0 range.
I let the burden of generating the whole floating-point range on
the user side, choosing any divider of the integral generated
variate.
Hence a similar speed for both types, roughly 40% faster than
std.random.uniform.
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