std.math performance (SSE vs. real)

via Digitalmars-d digitalmars-d at puremagic.com
Sat Jul 5 08:13:33 PDT 2014


On Saturday, 5 July 2014 at 15:09:28 UTC, Iain Buclaw via 
Digitalmars-d wrote:
> This is a library problem, not a language problem.  In this case
> std.math uses real everywhere when perhaps it shouldn't.

If x/y leads to a division by zero trap when it should not, then 
it isn't a library problem.

> You mean, MiniD?  Someone has already done that, years ago....

No, I meant forking D.


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