WAT: opCmp and opEquals woes
Jonathan M Davis via Digitalmars-d
digitalmars-d at puremagic.com
Wed Jul 23 17:31:54 PDT 2014
On Wednesday, 23 July 2014 at 16:47:40 UTC, H. S. Teoh via
Digitalmars-d wrote:
> This morning, I discovered this major WAT in D:
>
> ----
> struct S {
> int x;
> int y;
> int opCmp(S s) {
> return x - s.x; // compare only x
> }
> }
>
> void main() {
> auto s1 = S(1,2);
> auto s2 = S(1,3);
> auto s3 = S(2,1);
>
> assert(s1 < s3); // OK
> assert(s2 < s3); // OK
> assert(s3 > s1); // OK
> assert(s3 > s2); // OK
> assert(s1 <= s2 && s2 >= s1); // OK
> assert(s1 == s2); // FAIL -- WAT??
> }
> ----
>
> The reason for this is that the <, <=, >=, > operators are
> defined in
> terms of opCmp (which, btw, is defined to return 0 when the
> objects
> being compared are equal), but == is defined in terms of
> opEquals. When
> opEquals is not defined, it defaults to the built-in compiler
> definition, which is a membership equality test, even if opCmp
> *is*
> defined, and returns 0 when the objects are equal.
>
> Why isn't "a==b" rewritten as "a.opCmp(b)==0"?? I'm pretty sure
> TDPL
> says this is the case (unfortunately I'm at work so I can't
> check my
> copy of TDPL).
>
> https://issues.dlang.org/show_bug.cgi?id=13179
>
> :-(
I would argue that the compiler should still be generating
opEquals even if opCmp is defined. Otherwise, even if opCmp is
consistent with the built-in opEquals, you'll be forced to
reimplement opEquals - and toHash if you're using that type as a
key, since once you define opEquals, you have to define toHash.
If it makes sense for a type to define opCmp but not define
opEquals (which I seriously question), then I think that it
should be explicit, in which case, we can use @disable, e.g.
something like
struct S
{
@disable bool opEquals(ref S s);
int opCmp(ref S S)
{
...
}
...
}
- Jonathan M Davis
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