A Perspective on D from game industry

Walter Bright via Digitalmars-d digitalmars-d at puremagic.com
Sun Jun 15 12:53:58 PDT 2014


On 6/15/2014 12:27 PM, Nick Sabalausky wrote:
> It really gets me that the same industry which created Frostbite 3, Unreal
> Engine 4, GTA5, Steam (obviously all enormous investments), mostly done *in* C++
> which makes them that much MORE effort, will bitch *soo* much about C++ and
> STILL won't get off their asses enough to write, or even contribute to, a mere
> language.

It's all about comfort zone. It is much easier to continue doing what one is 
familiar with than to try something new.

It's also fair to say that some people have learned D, and gone back to C++.



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