A Perspective on D from game industry

Paolo Invernizzi via Digitalmars-d digitalmars-d at puremagic.com
Sun Jun 15 14:11:37 PDT 2014


On Sunday, 15 June 2014 at 16:06:08 UTC, Dicebot wrote:
> On Sunday, 15 June 2014 at 13:50:10 UTC, Peter Alexander wrote:
>
> Had some good time of my own debugging Boost::Spirit2 >_<

That's simply an impossible task! ;-P

---
Paolo


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