A Perspective on D from game industry

Joakim via Digitalmars-d digitalmars-d at puremagic.com
Sun Jun 15 14:34:55 PDT 2014


On Sunday, 15 June 2014 at 18:50:14 UTC, Meta wrote:
> On Sunday, 15 June 2014 at 11:28:12 UTC, Peter Alexander wrote:
>> http://c0de517e.blogspot.ca/2014/06/where-is-my-c-replacement.html?m=1
>>
>> The arguments against D are pretty weak if I'm honest, but I 
>> think it's important we understand what people think of D. I 
>> can confirm this sentiment is fairly common in the industry.
>>
>> Watch out for the little jab at Andrei :-P
>
> I wonder where he got the idea that D isn't high performance... 
> Perhaps the fact that it has a GC?

He clarifies in the comments:

"D is not 'high-performance' the same way as C and C++ are not. 
Systems is not the same as high-performance. Fortran always has 
been more 'high-performance' than C/C++ as it doesn't have 
pointer aliasing (think that C++ introduced restrict, which is 
the bread and butter of a HPC language only in C++11, same for 
threading, still no vector types...) for example. ISPC is a HPC 
language or Julia, Fortran, even Numpy if you want, not D or C or 
C++"
http://c0de517e.blogspot.in/2014/06/where-is-my-c-replacement.html?showComment=1402865174608#c415780017887651116


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