A Perspective on D from game industry

via Digitalmars-d digitalmars-d at puremagic.com
Tue Jun 17 10:19:16 PDT 2014


On Tuesday, 17 June 2014 at 17:03:34 UTC, Timon Gehr wrote:
> If you are only talking about those languages, not at all.

Yes, I was only talking about the ones that are suitable for 
creating commercial games given the topic of the thread.

(Languages that are based on Horn-clauses and the like are in a 
different league).


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